a Darkened Soul

Shadow Priest Resources

Hopefully this site is helpful in bringing you the most up-to-date Shadow Priest info as it becomes available. The 4 posts below are random older posts that might be of interest to some people.

Shadow Priest Dictionary: Shadow Weaving

Posted by chuckenorris On January - 12 - 2010

Shadow Weaving-

-noun

1. a 3 point talent

2. 3 points gives you a 100% chance to increase the shadow damage you deal by 2% for 15 seconds.

3. This effect stacks up to five times for a total of 10% extra damage done by all shadow spells.

This effect is often overlooked by many Priests I have talked to because it is automatically applied when using shadow spells. Understanding what you get with this talent can help you to increase your dps potential.

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The most important aspect of this spell is how it is used with SW:P. The damage done by SW:P is increased by 10% like other spells however if you do not have 5 stacks of the effect up when SW:P is cast your damage will be greatly reduced. You must recast SW:P manually to gain the effect of the 5 stacks if it was not done at the start.

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This is the reason that Shadow Priests have two different rotations, a starting rotation and then a combat rotation. The start up rotation is designed to apply Shadow Weaving efficiently and for the maximum dps potential.

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Starting rotation-

VT-DP-MB-MF-SW:P if standing still

SW:P-VT-DP-MB-MF-MF-SW:P if running in

Popularity: 3% [?]

Shadow Priest Cheat Sheet 3.2

Posted by chuckenorris On August - 13 - 2009

VERSION 3.3.1 OF THIS CHEAT SHEET IS NOW AVAILABLE!

This is not a major overhaul, just a few changes to aspects that were effected by the 3.2 patch. I will post both the full sheet and the link to the downloadable version.

Hit
* 263 hit is the cap with 6 points between Shadow Focus and Misery and with a Draenei in your group
* 289.55 hit is the cap with 6 points between Shadow Focus and Misery
* 314.78 hit before you can go to 5 points between Shadow Focus and Misery
* 341.02 hit before you can go to 4 points between Shadow Focus and Misery
* 367.25 hit before you can go to 3 points between Shadow Focus and Misery
* 393.48 hit before you can go to 2 points between Shadow Focus and Misery
* 419.71 hit before you can go to 1 point between Shadow Focus and Misery
* 445.94 hit before you can go to 0 points between Shadow Focus and Misery
Stat Priority
1. Hit (until cap)
2. Spellpower
3. Crit
4. Haste
5. Spirit
6. Intellect
Percent Values
1% hit = 26.23 hit
1% haste = 32.79 haste
1% crit = 45.91 crit
Psuedo Point Values
* 1 spellpower = 1 PP
* 1 intellect = 0.21 PP
* 1 spirit = 0.21 PP
* 1 spellcrit = 0.71 PP
* 1 spellhaste = 0.65 PP
* 1 spellhit = 1.31 PP
Casting Priority List
1. Shadow Word Pain (only with 5x weaving stack and crit buffs)
2. Vampiric Touch
3. Mind Blast
4. Devouring Plague
5. Shadow Word: Death (only when there is between 1 and 1.5 seconds before the next non-mind flay should be cast)
6. Mind Flay
Spell Coefficients
Devouring Plague- 18.49% (per tick)
Holy Nova- (Damage)16.06%
Mana Burn- 0.0%
Mind Blast- 42.80%
Mind Flay- 25.70% (per tick)
Mind Sear- 71.43%
Shadowfiend- 65.0%
Shadow Word: Death- 42.96%
Shadow Word: Pain- 18.29% (per tick), 110% (overall)
Smite- 71.40%
Vampiric Touch- 40.0% (per tick)
Most Benefiting Professions
1. Enchanting/Blacksmithing
2. Jewelcrafting
3. Engineering
4. Inscription
5. Leather Working
6. Tailoring
Best Gems
1. Runed Cardinal Ruby
2. Potent Ametrine
3. Purified Dreadstone
Best Meta
Chaotic Skyfire Diamond
“Jewelcrafter only” gems get top priority
Best Glyphs
Major Glyphs:
1. Glyph of Shadow
2. Glyph of SWP
3. Glyph of SWD
4. Glyph of Mind Flay
Minor Glyphs:
1. Glyph of Shadowfiend
2. Glyph of Fading
3. Glyph of Levitate
Talent Specs
14/0/57- Get Meditation and Inner Focus in the Disc tree.
13/0/58- Get Meditation but not Inner Focus.
Best Enchants (non profession)
Head- Arcanum of Burning Mysteries
Shoulders- Greater Inscription of the Storm
Cloak- Greater Speed
Chest- Powerful Stats
Wrists- Superior Spellpower
Gloves- Exceptional Spellpower
Waist- Eternal Belt Buckle
Legs- Brilliant Spellthread
Feet- Icewalker
2 Hander- Greater Spellpower
Main Hand- Mighty Spellpower
Mana Regen
-Intellect is first priority because both Dispersion and Shadowfiend return mana based on mana pool. It also increases crit chance.
-Spirit is second because it increases spellpower as well as mana regen
-MP5 is third because it does nothing but supply mana regen.
*This is ranked for regen not PP rankings

Hit

* 263 hit is the cap with 6 points between Shadow Focus and Misery and with a Draenei in your group

* 289.55 hit is the cap with 6 points between Shadow Focus and Misery

* 314.78 hit before you can go to 5 points between Shadow Focus and Misery

* 341.02 hit before you can go to 4 points between Shadow Focus and Misery

* 367.25 hit before you can go to 3 points between Shadow Focus and Misery

* 393.48 hit before you can go to 2 points between Shadow Focus and Misery

* 419.71 hit before you can go to 1 point between Shadow Focus and Misery

* 445.94 hit before you can go to 0 points between Shadow Focus and Misery

- Read the rest of this entry »

Popularity: 29% [?]

Official Priest Q&A Released

Posted by chuckenorris On August - 3 - 2009

The official Priest Q&A was released a few hours ago and surprisingly it seems to address most of the issues currently plaguing the Shadow tree. Don’t misunderstand though, there are very few solutions presented in this dialog and that might frustrate some people. However, addressing the issues that we have been hounding them with for months has scored Blizzard a few points in my book.

Some highlights of the Shadow part of the Q&A:

-They are looking into the “damage is increased while DoTs are active” talents, which they (and we) feel cause us to be handicapped in shorter fights where we don’t have the time to either apply DoTs or allow them to tick for any real value. Read the rest of this entry »

Popularity: 2% [?]

Nerf Withdrawl

Posted by chuckenorris On May - 26 - 2009

 

Courtesy of Laughparty.com

Courtesy of Laughparty.com

 

 

MMO-Champion has just released the patch notes for patch 3.1.3 and so goes another crappy patch with no priest changes. Here is my problem with that, WE HAVE NO DRAMA. Arms warriors just got kicked in the nuts for the second patch in a row but can shadow priests get one little tiny nerf…..NO. I’m pissed because I have nothing to be pissed about. No changes everything is good and working well. Damage is high, healing is good, and rose petals fall everywhere I walk. Does this sicken anyone else?

About a week ago I started back on my DK because as much as I love shadow priests with every fiber of my being, I am bored as shit. Ulduar is the fastest instance ever to get old to me, I got my Crusader title from the Argent dailies, and burnt out on arenas and pvp farming honor for three straight weeks.

For now I guess I’ll just keep raiding on Chuck and leveling my DK (Slaughtar), but I hope we get some new things to do soon, cause I dont have the patients to wait for the Fire Festival.

Popularity: 1% [?]

Shadow Priest Cheat Sheet

Posted by chuckenorris On May - 5 - 2009

VERSION 3.3.1 OF THIS CHEAT SHEET IS NOW AVAILABLE!

I thought something like this might be useful to people who have trouble finding the spriest info that they need. I have thrown together a Darkened Soul Shadow Priest PvE Cheat Sheet. I need to come up with a better name for it I know. I don’t claim to have come up with information on my own. However, I did work hard in verifying facts from multiple sources. Thanks to Shadowpriest.com, MMO-Champion, Elitist Jerks, and WoWHead users for doing all the number crunching. Read the rest of this entry »

Popularity: 19% [?]

Shadow Priest PvP

Posted by chuckenorris On May - 3 - 2009

 

Courtesy of MMO-Champion

Courtesy of MMO-Champion

 

 

For the last week or two I have been trying a pvp shadow spec to see how much it improves my battleground performance. First off, I like a lot of what they have done to give shadow more survivability, but I don’t think its enough. Read the rest of this entry »

Popularity: 4% [?]

The State of Shadow Priests Post 3.1

Posted by chuckenorris On April - 25 - 2009

 

A few weeks have passed since the drop of patch 3.1, and what a bug infested cluster**** it has been. But now that things have settled down and guilds are already on the final bosses of Ulduar, we can finally take stock and see what kind of condition shadow priests are in. Read the rest of this entry »

Popularity: 1% [?]

3.1.1 Being Released Today

Posted by chuckenorris On April - 20 - 2009

Blizz will be releasing a minor bug fix patch Tuesday the 21st to repair a host of issues that have been plaguing servers and players since 3.1 dropped two weeks ago. No priest changes are being made, however there will be a talent reset for all classes. This talent reset will not remove your glyphs meaning a large number of cursing should occur as people match the wrong duel spec to the wrong glyph set. Fun times. Patch 3.1.1 – Unofficial changes Read the rest of this entry »

Popularity: 2% [?]

Are Shadow Priests Being Nerfed?

Posted by chuckenorris On August - 15 - 2008

Long before there was beta, when alpha still reigned supreme, there was a foretelling of great magnitude that shook the foundations of everything we hold true. It was written that in WotLK, Vampiric Touch would be nerfed to 2.5% of damage done converts to mana for party members, down from 5% in TBC. For the longest time I wondered why? Was it something I did to upset the shadow gods? But just as I had given up all hope for retaining my raid spot over mages and warlocks, we find out that Blizzard’s testing shows that the increased damage output along with abilities to conserve and restore your own mana, gives more overall mana to party members. Could this be true? Possibly, but we have been lied to before. The only thing that could redeem Blizzard in the eyes of the people would be some kind of miracle. And behold, from behind the third wall comes a glimmer of hope. A recent blue post states the very real possibility of raid wide mana regen! While this has not been implemented in the beta as of yet, it does conform to many of Blizzards major class overhauls already in the beta: raid wide pally auras, raid wide hunter aspects, and many more. Blizzard goes on to say that they want to make it so different specs of the same class are not required for a raid, i.e.- CoH Priest and Shadow Priest or Resto Druid and Feral Tank.

So as a breakdown from what we know so far about Spriests in Wrath-

-We now have AoE, although it is way overpriced in mana

-Our dps is supposed to be increased to compete with mage and warlock classes through talents like Pain and Suffering and Twisted Faith

-Our ability to regen mana for ourselves is no longer reliant on VT. Instead we have Improve Spirit Tap and the ability to convert Spirit to spellpower, making stacking Spirit applicable again.

-VT was nerfed to 2.5% from 5% but could be adapted to be a raid wide buff before Wrath is released.

-We were given some great PvP abilities like Dispersion, Imp Shadow Form, and Psychic Horror.

Let’s not forget we have months of the beta still to come for things to change for better or worse. The important thing is that I believe Blizzard is moving in the right direction with our class and spec, although they don’t have it all down yet.

Popularity: 1% [?]

Into Theorycrafting?

Posted by chuckenorris On August - 14 - 2008

I know its a little late for theorycrafting with a new expansion coming out that will change everything, but for those maybe leveling a new spriest during this down time, here is a list of some of the bests threads ever posted about shadow priest theorycrafting.

Best Raiding Gear- Shadowpriest.com

DPS Spreadsheet- Shadowpriest.com

Haste for Dummies- Shadowpriest.com

Shadow Basics- Dwarfpriest.com

Tips and Tricks- Dwarfpriest.com

More to add later, this is a good start though. Happy reading.

Popularity: 1% [?]